1.2.1: Localization and Beyond


FACEMINER has gone global! We are pleased to announce that the game is now available to play in 6 new languages: Japanese, LATAM Spanish, Brazilian Portuguese, Russian, German, and Simplified Chinese. This is just the start: expect more languages to be rolled out in the coming months.

Beyond this, we have some bugfixes and QOL improvements:

MICRO QOL FEATURES:
  • In Endless Mode, add an option to automatically sell harvested data every 10 seconds via the Surveillance Hub. Maybe that saves you some clicks. Thanks to 47GodlikeKittinSoldier for posting the idea on the discussion board!
  • Advanced 'double click purchase' technology now works for everything, not just datasets.
BUGSFIXES:
  • Fix issue where the game would forget whether special effects were disabled on launch. Or, to be more specific, figured out why the game would crash on launch if it started with special effects disabled so we could enable the remembering.
  • Made it impossible to open more than one instance of FACEMINER (as in the actual Steam Game, not the in-game-meta-software), which will hopefully help to resolve any remaining Windows 11 alt+tab issues.
  • More work towards ensuring Endless Mode remains stable during longer sessions for all users. Do let me know if you are still running into issues after this update.
  • Made clock position more robust across different resolutions.
  • Made the 'cannot buy' messages for software in the marketplace a little bit clearer (ie, tells you in advance if you don't have enough storage or memory, before you try and click buy).
  • Improvements to impact prediction reliability.
  • Potential fixes for some Linux edge cases.
  • Fix bug/soft infinite loop that would happen if there was more than one fatal error happening at a time. Surprised this one didn't cause more problems! Maybe you're all too good.

Files

FACEMINER-x64.zip 1 GB
6 days ago
FACEMINER-darwin-universal.zip 1 GB
6 days ago
FACEMINER-linux-x64.zip 1 GB
6 days ago

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